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Earthdawn: Session One Recap & Armor-Defeating Hits

SESSION ONE KUDOS

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The first session of the actual campaign went well in my opinion.  Most of it was spent actually fighting, but isn’t that usually the case with our group?  I think you all did very well, especially with feeling out your character’s actions and roles.  All of you did well helping to flesh out the mechanics of game play and more specifically the combat system.  Hishou did really well with his ability to quickly move using flight and get attacks off from a distance with his throwing daggers.  Stubbz and Seaster were really effective at close and ranged ground combat by putting a hurtin’ on the enemy whenever possible.  Red was a vital part of the game for a couple reasons of which include realizing his role in the party by discovering what he could do to be a better tank as well as being a rather effective meat shield for the party when it counted.  Kirk and I spent yesterday working on his character, getting a better understanding of how his talents and skills work.  I’ll be discussing that in a different article later.  I believe everyone had at least one critical attack on any one particular mob, which is always fun to see that discovery happen.   Every time anyone crits an enemy my eyes always light up and I sit in anticipation for the damage roll to see how badass the characters can be.   Continue Reading